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Mike Mariano
Mike Mariano

1.2K Followers

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Published in The Game UX Interview Series

·Jun 18, 2018

The Game UX Interview Series

Interview #5: Howie Begosa — Welcome to The Game UX Interview Series, the series where one Game UX Professional interviews another. I’m Mike, the editor of this series, and for this interview I have the pleasure of introducing you to a friend and colleague of mine, Howie Begosa, a Senior UI/UX Designer at Disney. He…

Game Development

10 min read

The Game UX Interview Series
The Game UX Interview Series
Game Development

10 min read


Published in The Game UX Interview Series

·Mar 3, 2018

About The Game UX Interview Series

The Game UX Interview Series is a series of interviews where one Game UX Professional interviews another. The catch, is that the interviewee conducts the next interview! Ideally, this is a person you don’t know. By doing this, we will hopefully expand beyond our own networks and create more relationships…

Games

2 min read

About The Game UX Interview Series
About The Game UX Interview Series
Games

2 min read


Published in The Game UX Interview Series

·Mar 2, 2018

The Game UX Interview Series

Interview #1: Maïmouna Brownrigg — Welcome to the beginning of The Game UX Interview Series! This is a series of interviews where one UI/UX Designer in the Games industry interviews another. The catch is that the interviewee choses someone else to interview next! …

Game Development

7 min read

The Game UX Interview Series
The Game UX Interview Series
Game Development

7 min read


Published in Design + Sketch

·Feb 11, 2018

Prototyping UI in Unity Part 5 — Creating the UI Navigation Bar

< Previous — Layout Components Now that you have a basic understanding of Unity UI concepts, we can now begin to apply those ideas towards a practical example. In the introductory article, I gave a preview of the prototype app we will be building, this Instagram-like photo app found here.

Design

9 min read

Prototyping UI in Unity Part 5 — Creating the UI Navigation Bar
Prototyping UI in Unity Part 5 — Creating the UI Navigation Bar
Design

9 min read


Published in Design + Sketch

·Jan 28, 2018

Prototyping UI in Unity Part 4 — Layout Components

< Previous: Introduction to UI Components In this article, we’ll be introducing layout components. These are the true building blocks to creating a dimension agnostic UI. Fully understanding the layout system in Unity will allow you to create flexible UI that adjusts to any device. There are three layout group…

Design

8 min read

Prototyping UI in Unity Part 4 — Layout Components
Prototyping UI in Unity Part 4 — Layout Components
Design

8 min read


Published in Design + Sketch

·Jan 28, 2018

Prototyping UI in Unity Part 1 — Installing Unity and Creating a Project

< Previous: Introduction Installing Unity If you haven’t already done so, download and install the latest version of Unity. When prompted to install, keep the default settings and select Continue.

Unity

2 min read

Prototyping UI in Unity Part 1 — Installing Unity and Creating a Project
Prototyping UI in Unity Part 1 — Installing Unity and Creating a Project
Unity

2 min read


Published in Design + Sketch

·Jan 28, 2018

Prototyping UI in Unity Part 3 — Introduction to UI Components

< Previous: Exploring and Customizing the Interface This article will introduce two of the main UI GameObjects used in Unity: Images and Text. GameObjects, which are somewhat comparable to layers in a Photoshop or Sketch, are all the objects that live inside the Hierarchy. …

UI

8 min read

Prototyping UI in Unity Part 3 — Introduction to UI Components
Prototyping UI in Unity Part 3 — Introduction to UI Components
UI

8 min read


Published in Design + Sketch

·Jan 28, 2018

Prototyping UI in Unity Part 2 — Exploring and Customizing the Interface

< Previous: Installing Unity and Creating a Project Since this tutorial series is geared towards designers, I like to compare the Unity interface to design software like Photoshop or Sketch. Comparing helps make the interface more relatable and less complex. First, hide the camera icon in the middle of the…

Unity3d

5 min read

Prototyping UI in Unity Part 2 — Exploring and Customizing the Interface
Prototyping UI in Unity Part 2 — Exploring and Customizing the Interface
Unity3d

5 min read


Published in Design + Sketch

·Jan 28, 2018

Prototyping UI in Unity — Introduction

Unity is one of the most popular game engines today, due to it’s breadth of cross-platform publishing to mostly all mobile operating systems and game consoles. …

Game Development

3 min read

Prototyping UI in Unity — Introduction
Prototyping UI in Unity — Introduction
Game Development

3 min read


Oct 2, 2016

The Beginner’s Guide to Writing Sketch Plugins Part 7 — Creating a Shared Color Palette

For this article, we’ll be taking a bit of a different approach. It’s more of a case study plus walk-through, rather than a step-by-step tutorial. It’s also much more complex, but hopefully after reading the first few, you guys are ready! …

Design

7 min read

The Beginner’s Guide to Writing Sketch Plugins Part 7 — Creating a Shared Color Palette
The Beginner’s Guide to Writing Sketch Plugins Part 7 — Creating a Shared Color Palette
Design

7 min read

Mike Mariano

Mike Mariano

1.2K Followers

Game UI/UX Designer

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