1.1K Followers
·
Follow

Interview #5: Howie Begosa

Image for post
Image for post

Welcome to The Game UX Interview Series, the series where one Game UX Professional interviews another. I’m Mike, the editor of this series, and for this interview I have the pleasure of introducing you to a friend and colleague of mine, Howie Begosa, a Senior UI/UX Designer at Disney. He has worked on countless Disney titles over the last decade and is an invaluable resource within our organization. Most recently, he worked on the Star Wars Jedi Challenges AR platform, and I’m very excited for everyone to hear his story.

So, let’s meet Howie!

Welcome to The Game UX Interview Series Howie! We usually kick these off with origin stories, so how did you get your start working in Game UX?

About

Mike Mariano

Game UI/UX Designer

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store