Mark HerholdHTTP/2 Requests in Node.jsHow to perform server-to-server HTTP2 requests with got and Node.js.Apr 27, 2020Apr 27, 2020
Mark HerholdinBadgeUpPreloaded Achievement IconsOne additional way BadgeUp makes it easier and faster to create engaging experiences.Jan 2, 2019Jan 2, 2019
Mark HerholdincodeburstDebugging into Statements in Chrome’s DevTools ConsoleDeveloper Tip: Adding `debugger;` before statements in Chrome DevTools’s console will open a new tab with breakpoints.Oct 22, 2018Oct 22, 2018
Mark HerholdincodeburstServerless User Engagement with AWS Lambda, SendGrid, BadgeUp and Node.jsA short, simple guide to sending user engagement emails to your end-users. This is perfect for app-builders or anyone wanting to get into…Oct 17, 20181Oct 17, 20181
Mark HerholdinBadgeUpIntroducing Repeatable AchievementsWe’re making it easier to keep your users engaged for longer periods of time with repeatable achievements.Dec 23, 2017Dec 23, 2017
Mark HerholdinBadgeUpIntroducing Timeseries AchievementsWe’re improving how applications engage their users by introducing timeseries criteria.Nov 12, 2017Nov 12, 2017
Mark HerholdinBadgeUpBuild Novel and Engaging Achievements with BadgeUp!Achievements represent success to users, so appealing achievements are key to user engagement for countless games and applications. And…Jul 11, 2017Jul 11, 2017
Mark HerholdincodeburstDisabling package-lock.jsonThree ways to thwart npm v5’s default package-lock functionality.Jun 15, 201713Jun 15, 201713
Mark HerholdGenerators VS Async/Await PerformanceI was curious about the native performance difference between generators (via co) as compared to async/await so I decided to do a quick…Nov 12, 20163Nov 12, 20163
Mark HerholdValidating JSON Patch RequestsHTTP PATCH requests are pretty straightforward. Validating them is not. I spent a lot of time trying come up with a clean strategy to…Jan 17, 20162Jan 17, 20162