Marlena MartinBuilding for WebGLI’ll show you how to build for WebGL. Begin by going File, Build Settings, WebGl.Mar 21Mar 21
Marlena MartinPowerup Sound adding the Sound EffectGo to Powerups.CS and delete the reference to the audio source. Make a reference instead of the click that’s going to be played.Mar 3Mar 3
Marlena MartinApplying Post Processing EffectsWe’ll begin by creating a post processing profile and manipulating settings for optimal color options.Feb 26Feb 26
Marlena MartinPlayer Damage VisualizationNow we’re adding the damage thrusters in our game that deal with the left and right engines. Because they’re shared type variables, we’ll…Feb 26Feb 26
Marlena MartinLoading Scenes in UnityI’ll be creating the main menu and to begin, I’ll create a new scene.Jan 16Jan 16
Marlena MartinGame Over Text FlickerI’m going to be creating text flicker behavior like a simulation of the Game Over text going on and off when all the lives are lost.Jan 16Jan 16
Marlena MartinGame Over TextWhen the player has run out of lives, I’m going to display a Game Over message on the screen.Jan 15Jan 15