It’s fine to rip off other games as long as you have one unique selling point.
How My Mobile Game Got 365K App Store Downloads in 2 Weeks (And Why I Quit Indie Game Dev…
William Kwan

How can you say this and at the same time complain about market saturation? This approach is the reason app stores have an overwhelming amount of garbage, and an even more overwhelming amount of second-rate ripoffs of those garbage apps.

I applaud your honesty, but I can’t understand how freeCodeCamp can promote a development strategy which adds no value to the market. It’s fine to do this for practice (and I encourage everyone to do exactly that), but to do this for any amount of profit is seriously misguided.

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