Matthew PowellGameplay Journal Entry #10three ideas for a value-based game2 min read·Apr 11, 2022----
Matthew PowellGameplay Journal Entry #9Cuphead, developed by Studio MDHR and released in 2017, was a sensational hit by players and critics alike. What makes Cuphead such a…2 min read·Mar 30, 2022----
Matthew PowellGameplay Journal Entry #7The game that I found on Games For Change is Sky: Children of the Light. In Sky, players must bring light back into the world using their…2 min read·Mar 16, 2022----
Matthew PowellGameplay Journal Entry #6Going even deeper into glitches this week, I’ll be describing how they specifically affect player experiences and senses. There’s one game…2 min read·Feb 22, 2022----
Matthew PowellGameplay Journal Entry #5I’ll be focusing on glitches in gaming, what exactly a glitch is, and an example of one. To start it off, Rosa Menkmen, a Dutch art…2 min read·Feb 15, 2022----
Matthew PowellGameplay Journal Entry #4This weeks journal entry, like last week, is focused on modding. However, this entry will focus on modding that’s intended purpose is to…2 min read·Feb 9, 2022----
Matthew PowellGameplay Journal Entry #3Modding has become a prominent part of gaming culture, game developers and modders have advertently or inadvertently cooperated together to…3 min read·Feb 1, 2022----
Matthew PowellGameplay Journal Entry #2Sea of Thieves, developed by the British game studio Rare, was made using Unreal Engine 4. Unreal Engine 4 (UE4) is a free and open source…2 min read·Jan 26, 2022----
Matthew PowellGameplay Journal Entry #1Terraria falls in line with a select few of games that I’ve thoroughly enjoyed and ones that I believe deserve all the praise they are…3 min read·Jan 19, 2022----