Matthew PowellGameplay Journal Entry #9Cuphead, developed by Studio MDHR and released in 2017, was a sensational hit by players and critics alike. What makes Cuphead such a…Mar 30, 2022Mar 30, 2022
Matthew PowellGameplay Journal Entry #7The game that I found on Games For Change is Sky: Children of the Light. In Sky, players must bring light back into the world using their…Mar 16, 2022Mar 16, 2022
Matthew PowellGameplay Journal Entry #6Going even deeper into glitches this week, I’ll be describing how they specifically affect player experiences and senses. There’s one game…Feb 22, 2022Feb 22, 2022
Matthew PowellGameplay Journal Entry #5I’ll be focusing on glitches in gaming, what exactly a glitch is, and an example of one. To start it off, Rosa Menkmen, a Dutch art…Feb 15, 2022Feb 15, 2022
Matthew PowellGameplay Journal Entry #4This weeks journal entry, like last week, is focused on modding. However, this entry will focus on modding that’s intended purpose is to…Feb 9, 2022Feb 9, 2022
Matthew PowellGameplay Journal Entry #3Modding has become a prominent part of gaming culture, game developers and modders have advertently or inadvertently cooperated together to…Feb 1, 2022Feb 1, 2022
Matthew PowellGameplay Journal Entry #2Sea of Thieves, developed by the British game studio Rare, was made using Unreal Engine 4. Unreal Engine 4 (UE4) is a free and open source…Jan 26, 2022Jan 26, 2022
Matthew PowellGameplay Journal Entry #1Terraria falls in line with a select few of games that I’ve thoroughly enjoyed and ones that I believe deserve all the praise they are…Jan 19, 2022Jan 19, 2022