The small FOV definitely puts some hard limits on what kinds of applications can be created.
Kyle “G”

Absolutely. I definitely agree it seemed to be both a tradeoff for mobility and a technological limitation that led to the small field of view. Haven’t had a chance to try Meta, who has gone the opposite way, but curious to see how they compare. Regardless, eventually Microsoft will figure out the right combination and people like yourself will be best poised to create mind blowing experiences, having been working with the technology for years.

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