I totally agree with you. I played a lot of MMORPG in my life, but it’s all about the same. The most known MMORPG World of Warcraft is changing its formula to get new players, but nothing different. The problem is that most of the games are pay to win, which repel people from playing it. I think that MOBA takes a great part of its business as well. Our generation that played a lot of MMORPG in our childhood doesn’t have time to spend playing hour and hours of it and that’s why I think the industry is not investing in new formulas.
Great text mate!