Thank you for the answer ! On my side, I still learning in micro-interaction as well, and I don’t have any skills in AfterEffect. So, I’m wondering if it will not be more efficient to directly learn how to code this animations :)
Thank you to put the word about my feelings in terms of micro interactions! Indeed, micro interactions helps to have a better UX.
Question, is it your part of the job to create them, with animate svg for example, or do you work with a front-end dev?
I spent 6 years as a freelencer.
And, sadly, the answer of your question was often: No…
By short waves, it was a “yes” answer, but not enough. I learned a lot, I have eaten a lot of knowledge, and this was an amazing experience. But at this moment of my life, I maybe did’nt have the shoulders to be…
To be honest, it depends of the need/budget and deadline I have :)
In a global way, first, I understand the business objective/requirement and benchmark similar products. Then, my team and I try to identify the problems to solve (By Design Charette, Sprint Design, Customer Journey…). Finally…
Thank you for this great article. Indeed, I really feel this is important to have several skills in our work, from the UX research to the coding of interactives prototypes.
However, should we not have a boundarie between cross-skills and a specific expertise? It’s ok to have additional skills…
Great article, thank you!
This is close to our way to work in my scrum team. Working together help us to grown up and to have the all team engaged.
During the implementation, do you give some support as well to your dev? Sometime be like “pair/design programming” can save a lot of time!