Roman PetrovVirtual Megus: my experiment with generative musicA year ago, I began working on my biggest pet project — Virtual Megus. What is it and why I’m working on it.Aug 18, 2020Aug 18, 2020
Roman PetrovinFlutter CommunityControlling screen orientation in Flutter apps on a per-screen basisA solution to a commonly needed feature for mobile apps made with Flutter.Jun 2, 20201Jun 2, 20201
Roman PetrovMaking of PICOCHAK“Behind the scenes” of the PICO-8 demo I created for CAFe’2019 demoparty.May 4, 2020May 4, 2020
Roman PetrovCreativity through limitation: ShadertoyAn introduction to procedural graphics and ray tracingAug 21, 2019Aug 21, 2019
Roman PetrovinThe StartupCoding problems: why do I like them? Solving Tower of Hanoi puzzleWhat benefits can developers get by solving coding problems? An example of solving a classic puzzle — Tower of Hanoi.Jul 17, 2019Jul 17, 2019
Roman PetrovinThe StartupCreativity through limitation: PICO-8 — Fantasy ConsoleWhen was the last time you coded something just for fun? PICO-8 brings fun back to programming!Jun 18, 2019Jun 18, 2019
Roman PetrovinWise Hedgehog Studio BlogLudum Dare 42 game jam: our experienceHow we created “No Space In My Stomach” in just 72 hoursSep 5, 2018Sep 5, 2018
Roman PetrovCreativity through limitation: 8-bit demoscenePushing old computers to the limits and beyondAug 5, 20181Aug 5, 20181
Roman PetrovHow to become a better programmerFour tips to a beginner programmersJun 18, 2018Jun 18, 2018
Roman PetrovSwitch your brain on and never switch it off!Three stories about programmers who forgot to switch on they brainJun 11, 2018Jun 11, 2018