A year ago, I began working on my current biggest pet project — Virtual Megus, a generative music system. Music is my hobby, and programming is my job. Projects which combine both of my main passions were always my favorite. I had the idea to create a program that composes music for years but never did it. Last August, I was on vacation and had plenty of time, so I finally decided to give it a try.
Brian Eno, an ambient music pioneer, used the term “Generative music” to describe any music that is ever-different and changing, created by a system. However, the idea of creating music using algorithms or systems is far from new. According to this article, it dates back to the ancient Greeks! During the Classical period, one of “Musical dice games” (“Musikalisches Würfelspiel” in German) was attributed to Mozart himself, but, according to Wikipedia, this attribution hasn’t been authenticated. …
While working on the new Flutter app, I needed to make some screens appear in portrait mode only, others in landscape mode, and some should have supported both orientations. I had never done it before; all my previous apps were in portrait mode.
After quick googling, I’ve found the
SystemChrome class and this question on StackOverflow. The mixins from StackOverflow answer work great until you begin to use
Navigator. When you push new screens to the navigation stack, everything is fine, but when you pop, the orientation settings of the previous screen are not restored. There’s no lifecycle function like
viewWillAppear in Flutter, and that screen doesn’t get any updates from the engine. …
Last October, I made the first demoscene production after an almost two-decades-long break — a demo for PICO-8 fantasy console “PICOCHAK: Attack of Donuts.”
The moment I had learned that CAFe demoparty is going to be back in 2019, I decided to take part in it. In 1999, CAFe became the first party I had visited. I wasn’t creating PICOCHAK alone; other members of the PICOCHAK team are:
It was easy to come up with a concept. As CAFe is held in Kazan, the capital of Tatarstan, Oleg suggested using Tatar food references. I added that I like space-themed demos. By mixing these, we got our “Tatar food in space” idea. Chak-chak is a Tatar national sweet, so we made it a protagonist in the story, hence the name — PICOCHAK. Our demo took second place in the console demo competition. …