Mehmet SezgininironSource LevelUpThe Blueprint of Fun: Strategies for Designing Compelling Game LevelsDesigning game levels that are both challenging and fair is an art that demands nuanced balance, thoughtful design, and a keen…Mar 31Mar 31
Mehmet SezgininironSource LevelUpEngage, Repeat, Reward: Gameplay LoopsIn every memorable video game, there’s a foundational element that keeps players hooked: the gameplay loop. This concept is the lifeblood…Oct 30, 2023Oct 30, 2023
Mehmet SezgininironSource LevelUpMastering the Art of Game Development: The Power of a Well-Crafted Game Design DocumentUnlock the potential of your game development process by mastering the art of creating a well-crafted game design document. Revolutionize…Aug 20, 2023Aug 20, 2023
Mehmet SezginGame Dev Logs: Delegates & EventsAs a game developer (specifically using Unity), understanding delegates is like having a secret superpower in your coding arsenal…Jul 26, 2023Jul 26, 2023