Rethinking the Level Up System: A Path Towards Balance and Rewards

Metaverser
3 min readJul 13, 2023

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In the world of gaming, the Level Up system plays a crucial role in defining player progression and providing a sense of achievement. A balance and engaging experience, however, require careful fine-tuning as with any game mechanic. As a result of feedback from our community, we have devised two new calculations for the Level Up system. The purpose of this blog is to introduce these proposed changes, to encourage feedback and participation from players, and to shed light on the future direction of Metaverser.

Currently, you level up with every 1000 XP. On Friday, 14th of July we had a new voting system in which we offered a new level up system and the DAO group agreed upon. Therefore, we have started the new level up system in which the announcement will come out soon.

General Use Case for Level Up
Traditionally, the Level Up system in games acts as a Negative Feedback Mechanism, demanding increased effort from players to advance to higher levels. We have taken inspiration from this model to design our new Level Up structure. By maintaining this challenging progression, we aim to cultivate a sense of accomplishment and make higher-level players feel like seasoned veterans. This approach seeks to establish a healthy hierarchy within the game, motivating players to strive for excellence.

Adapting the Game Design Document
As the game design document updates during development, we recognize the need to align the structure of various game elements with the user’s levels. As a result of this adjustment, players of all levels will be able to experience different aspects of the game. To ensure an immersive and diverse game-play experience, our team is diligently updating the game design document to reflect these changes.

Balancing Reward Boosters
The primary reason for re-imagining the Level Up structure is to address the balance of reward boosters. As players progress, we understand the importance of rewarding them. An additional voting poll will take place following the proposed changes to Level Up in order to determine how to best balance reward boosters across levels. During the final decision-making process, your input and suggestions will be crucial.

Recalculating Levels and System Activation
In order to implement the new Level Up system effectively, the levels of each player will need to be recalculated. Upon receiving DAO approval, we will begin this process within a week. We are looking forward to kicking off a new era of progression for all players as soon as the recalculations are finished.

As a result of all of our mathematical calculations of the new level up system, we have created a spreadsheet in which everyone has access to have a look.

XP Earning Potential and Future Activities
As far as XP earning potential in the future is concerned, existing games will remain unchanged. In due course, we plan to discuss future activities and upcoming game features. Features like daily missions and achievements will continue to offer XP rewards, enhancing the overall game-play experience. Our team remains open to your suggestions and ideas for further improvements as we move forward.

In our quest for a balanced and rewarding gaming experience, we acknowledge the importance of the Level Up system. By proposing updated calculations, re-calibrating rewards, and aligning game elements with player levels, we aim to create an engaging environment that fosters both competition and camaraderie. We encourage your active participation and feedback in the voting process, as your insights will guide us in shaping the future of Metaverser. Together, let’s embark on this exciting journey of leveling up to new heights.

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Metaverser

Metaverser is a virtual world that enables users to have fun while playing inside its metaverse and earn income from different play-to-earn games.