I really cannot fathom why Kevin thinks VR will fail.

VR is, and will remain for the foreseeable future, cumbersome, expensive, and impractical as a mass-market technology. I’ve tried them all, they are very fun, very high potential and when you get to the reality of making it into a market-ready product, insanely impractical. For consumers they are perhaps useful in some gaming, and as Kevin suggests, in a commercial role, AR is a more likely candidate for some success. VR is at about the level that personal computers were in 1992, so poised to grow, but not quite yet.

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