for(int i=0; i<n; i++){

}

while(true){

}

if(true){

}

if(true){

}else{

}

if(true){

}else if(false){

}

class A : B {

};

switch (var){ case value: statement; default: statement; }

if let vari = val {

}

func functown(label: var) {

}

for obj in list{

}

@interface Name : NSObject @property Type name; -(id)init; @end

-(void)methodName:(Class *)name Parameter: label:(Class *)name {

}

-(id)init{ if(self=[super init]){ } return self }

@implementation @end

#import

#ifndef NAME_h #define NAME_h … #endif

@property (weak, nonatomic) IBOutlet UIElement *element;

[NSString stringWithFormat:@”%d”, number];

Class targetClass = [NSString class];

(condition ? ifTrue: ifFalse) select2 select1

returnType (^blockName)(parameterTypes) = ^returnType(parameters) {…};

func jediTrainer () -> ((String, Int) -> String) { func train(name: String, times: Int) -> (String) {return “(name) has been trained in the Force (times) times”}return train}

int float double long short char long long size_t id