for(int i=0; i<n; i++){
}
while(true){
}
if(true){
}
if(true){
}else{
}
if(true){
}else if(false){
}
class A : B {
};
switch (var){ case value: statement; default: statement; }
if let vari = val {
}
func functown(label: var) {
}
for obj in list{
}
@interface Name : NSObject @property Type name; -(id)init; @end
-(void)methodName:(Class *)name Parameter: label:(Class *)name {
}
-(id)init{ if(self=[super init]){ } return self }
@implementation @end
#import
#ifndef NAME_h #define NAME_h … #endif
@property (weak, nonatomic) IBOutlet UIElement *element;
[NSString stringWithFormat:@”%d”, number];
Class targetClass = [NSString class];
(condition ? ifTrue: ifFalse) select2 select1
returnType (^blockName)(parameterTypes) = ^returnType(parameters) {…};
func jediTrainer () -> ((String, Int) -> String) { func train(name: String, times: Int) -> (String) {return “(name) has been trained in the Force (times) times”}return train}
int float double long short char long long size_t id