John, both good meaty topics. Much on perils of “designing for engagement (addiction).” If you’ve not read Dana Boyd’s work, there’s a place to start. Sherry Turkle isn’t my cup of tea, but I think her work is a major part of the discussion. BJ Fogg’s persuasive design lab has been thinking about this stuff for a long time. More recently, Tristan Harris’ “time well spent” work offers some concrete design norms and principles. Many consider this design trend the inevitable result of advertising as a business model for platforms. If you haven’t read Ethan Zuckerman’s The Internet’s Orginal Sin, you are in for a treat: https://www.theatlantic.com/technology/archive/2014/08/advertising-is-the-internets-original-sin/376041/
Will take the rest as food for thought. Thx again for the thoughts and input.
