Space Journey

He channels years of experience in art, gamedev and life to help artists old and new expand their skillsets.

Ivan Smirnov is an artist whose 2D painting skills pair incredibly well with his 3D Blockouts. He often uses a rough 3D model to create the foundation to build on. A 3D model just using the most basic shapes will inform your painting at every level, creating a framework for the lighting and the shapes and the perspective. While not for everyone, as a tool in an artists toolbox this is a super useful workflow.


Basalt Laval Flow

Some brand new Volcanic Rock Materials coming to a Volcano, Geothermal Vent or Ruined Caldera near you.

Interview by Michael Haggerty

Natures fury is an aspect of our world that is indomitable, unrelenting and uncaring for every human advancement. As a species, the fight against our own world has been part of our own unrelenting advancement as we attempt to predict and mitigate the damage and danger that the world poses to us.

With a dynamic that intense it is little wonder that this creates an immensely compelling inspiration for games, movies and many more variations of media. …


African Elf Warrior

With a vast array of unique and beautiful concept art, Hilary showcases a very broad spectrum of skills when creating.


Wavy Matte Ceramic

Ole Midthun was integral to fleshing out our Ceramic Category with and fantastic series of ten new Ceramic Substance Materials

Interview by Michael Haggerty

You know what is one of the oldest tools in human existence? Containers to hold your stuff ( I am not an anthropologist so don’t @ me) and ceramic pots are some of the oldest vessels used for that. Far be it for the team over at GameTextures.com to buck tradition, the latest material drop is ready built for literally any pot you could build.


The Underground City Challenge hosted by the 3D art site was an huge fountain of creativity and a ton of unique takes on the theme

Interview by Michael Haggerty


Red Ray Airship

Developing concepts across different genres, her creature concepts are unique and interesting while her character designs have clear and interesting stories attached to them.


RuneScape — Pinchy the Scorpion

Leaning into the more Stylized, she also has a firm grasp of a more realistic style that gives her a very broad toolset to choose from when working on projects.

Mike Haggerty

Texture Artist, 3D modeler and Customer Success Manager at GameTextures.com

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