Mike BrandSetting goals when starting a new jobSome questions to ask yourself to help set personal goals when starting a new job.Sep 1, 2020Sep 1, 2020
Mike BrandTalk to the audience: Three ways to explain your designExplaining design work is tough, but it helps get the best product bbuilt. Here are three ways you can explain it to different stakeholdersOct 22, 2019Oct 22, 2019
Mike BrandinPrototyprWhy Don't You just Copy Their DesignA template for when someone asks why you don't just copy a competitor.Jul 30, 20181Jul 30, 20181
Mike BrandinPrototyprHow To Accelerate Your New Design HireStarting a new job is tough. Help your new hire feel welcome, comfortable and able to contribute as fast as possible.Jun 21, 2018Jun 21, 2018
Mike BrandCreating Design PrinciplesNote: I wrote this before I left AppNexus to go to Spotify, but forgot to publish it 😬. Posting it now for posterityOct 17, 20171Oct 17, 20171
Mike BrandinSprint StoriesAppNexus: Running Our First Design SprintOur first design sprint was fairly successful. We made a few mistakes which had cascading problems, but overall we learned a lot and built…Apr 5, 2017Apr 5, 2017
Mike BrandinPrototyprSketch Sessions: Make Friends and Design BetterSketch sessions are an easy collaborative process for generating diverse design ideas. And they’re a ton of fun. Learn how to run them!Dec 7, 20161Dec 7, 20161
Mike BrandWhy I Paint my NailsAs a young gay boy I always interpreted “I didn’t realise you were gay” as a compliment. As I grew up, becoming more proud of myself, I…Dec 5, 20161Dec 5, 20161
Mike BrandinPrototyprFour Reasons to Spend More Time Working in Low FidelityWhy you should sketch instead of using SketchMar 30, 20165Mar 30, 20165