Milan VrekicinC:/MilanWhy you should love Rapid prototypingYears ago, standard process for developing a product from the design perspective was to create: first, several low fidelity wire-frames…Jul 4, 2017Jul 4, 2017
Milan VrekicinC:/MilanHow to avoid boring people with sales demosYour demo should boil down to one of the following four propositions:Cheaper, Better, Faster, Could not be done before!Oct 11, 2013Oct 11, 2013
Milan VrekicinC:/MilanFew notes on the Freemium business modelThe only thing that is free is cheese in a mousetrap.Oct 7, 2013Oct 7, 2013
Milan VrekicEssentials of SaaS MarketingSome things I have learned over the last few years building our SaaS product, working with SaaS companies at Volta and hanging out with the “cool marketing kids” around Halifax (mostly former Radian6 crowd)Oct 7, 2013Oct 7, 2013
Milan VrekicinC:/MilanSell for 3 months aheadNo one says “looks good for now! I am sure you will add rest of the features we need on time”Apr 28, 2013Apr 28, 2013
Milan VrekicinC:/MilanSome of our Learnings from the Fundraising ProcessFundraising is a full time job and you need to approach it as such.Apr 18, 2013Apr 18, 2013
Milan VrekicinC:/MilanPainkillers, Vitamins and habit in product designdoes your product solve a pain or you are making something that is already solved dramatically better?Mar 17, 2013Mar 17, 2013
Milan VrekicinC:/MilanStartups, this is how to do great sales demosWe believe that a startup has no business hiring sales people before founders can close sales on their own.Aug 25, 2012Aug 25, 2012
Milan VrekicinC:/Milan15 things we learned about interface design as developersAs developers who realized that one one will care about our customer experience more than ourselves, we took over the design of our product…Aug 22, 2012Aug 22, 2012
Milan VrekicinC:/MilanSecretive or open dialog when it comes to products-in-development?Jul 7, 2012Jul 7, 2012