peter arnoldThe Sound of an ApplicationSound is taken for granted by many, but without it your application could be subpar!Sep 28, 2023Sep 28, 2023
peter arnoldAAA Look on a DDD budget!Using Unity Post Processing to make your game look good!Sep 8, 2023Sep 8, 2023
peter arnoldDamage, using Animated Sprites in Unity!There are multiple ways to design and show damage in Unity. I am going to show you a quick way using sprites that are animated. First you…Aug 22, 2023Aug 22, 2023
peter arnoldinTowards DevNew assets wrong rotation in Unity. Using Blender to correct FBX transform issues.If you have not ran into this situation, you will, sooner or later. You have assets ready to use, say a vehicle. Well, the rotation (X,Y,Z)…Mar 30, 2023Mar 30, 2023
peter arnoldinTowards DevEnemy Explosions using 2d sprites in Unity.We are going to talk about a quick way to create enemy explosions using 2D sprites. This is for a 2D game and I will not be going into any…Feb 18, 2023Feb 18, 2023
peter arnoldinTowards DevLoading Unity’s Scenes via SceneManager.LoadScene.If you are working on a larger game or something with multiple levels, you will need to know how to load scenes in unity. First let’s talk…Feb 1, 2023Feb 1, 2023
peter arnoldHow to make a Retro Game Over Feel in Unity.There are actually several ways to make the Game Over flicker, or change color as the above. Unity gives you options from coding a…Jan 27, 2023Jan 27, 2023
peter arnoldBuilding UI elements in Unity the easy way!User interface can be a daunting task to undertake in your game or Application. Unity takes this task and really makes it easy to…Jan 24, 2023Jan 24, 2023
peter arnoldinTowards DevSwitch Statements, and what they are used for.If you ever ran into code that was full of if-else statements, you would know the answer to the above. If-else statements are great in…Jan 14, 2023Jan 14, 2023