…s of mobile phones have heralded a wave of innovations in economical software and interface design. And it strikes me that whoever chooses the constraints of the target development environment is choosing the playing field for our future innovations.
Your problem is that you make shit. A lot of shit. Cheap shit. And no one cares about you or your cheap shit. And an increasingly aware, connected, and mutable audience is onto your cheap shit. They don’t want your cheap shit. They want the good shit. And they will go to find it somewhere. Hell, they’ll even pay for it.