I think this concept of taking initiative and making yourself an expert in your field long before you can go into it applies to almost anyone — but especially those of us who are graduating this semester. Many students work at multiple internships as undergraduates to earn experience (that are often unpaid), only to find upon graduation they are unqualified for entry-level positions and instead have to look for another internship — with an 80 thousand dollar degree in tow.
You mentioned that you wondered how this working experience of video game designers might impact their creative drive, passion, and motivation. I wonder how it affects their overall morale? Does being told you aren’t “good enough” or unqualified start to rub off on the individual and the way that they think about themselves?