Mo FirouzinHeroic Labs BlogHeroic Labs supports Godot DevelopmentThis blog post originally appeared on Godot’s website.Oct 7, 20192Oct 7, 20192
Mo FirouzinHeroic Labs BlogSetting up a game server using Nakama on Google Compute Engine, part 4This is a guest post written by Steve Streeting. You can view the original post on his blog.May 31, 2018May 31, 2018
Mo FirouzinHeroic Labs BlogNakama 2.0 — Scale for millions of concurrent playersToday we announce the release of Nakama 2.0! This evolution of Nakama brings unprecedented support for new game engines, libraries…May 14, 20182May 14, 20182
Mo FirouzinHeroic Labs BlogSetting up a game server using Nakama on Google Compute Engine, part 3This is a guest post written by Steve Streeting. You can view the original post on his blog.Apr 9, 2018Apr 9, 2018
Mo FirouzinHeroic Labs BlogSetting up a game server using Nakama on Google Compute Engine, part 2This is a guest post written by Steve Streeting. You can view the original post on his blog.Mar 23, 2018Mar 23, 2018
Mo FirouzinHeroic Labs BlogSetting up a game server using Nakama on Google Compute Engine, part 1This is a guest post written by Steve Streeting. You can view the original post on his blog.Mar 21, 2018Mar 21, 2018