Working with Neural Radiance Fields part3(Machine Learning)

Monodeep Mukherjee
3 min readJan 9, 2023
Photo by Taras Kasich on Unsplash

Basics of Neural Radiance Fields

  1. MEIL-NeRF: Memory-Efficient Incremental Learning of Neural Radiance Fields(arXiv)

Author : Jaeyoung Chung, Kanggeon Lee, Sungyong Baik, Kyoung Mu Lee

Abstract : Hinged on the representation power of neural networks, neural radiance fields (NeRF) have recently emerged as one of the promising and widely applicable methods for 3D object and scene representation. However, NeRF faces challenges in practical applications, such as large-scale scenes and edge devices with a limited amount of memory, where data needs to be processed sequentially. Under such incremental learning scenarios, neural networks are known to suffer catastrophic forgetting: easily forgetting previously seen data after training with new data. We observe that previous incremental learning algorithms are limited by either low performance or memory scalability issues. As such, we develop a Memory-Efficient Incremental Learning algorithm for NeRF (MEIL-NeRF). MEIL-NeRF takes inspiration from NeRF itself in that a neural network can serve as a memory that provides the pixel RGB values, given rays as queries. Upon the motivation, our framework learns which rays to query NeRF to extract previous pixel values. The extracted pixel values are then used to train NeRF in a self-distillation manner to prevent catastrophic forgetting. As a result, MEIL-NeRF demonstrates constant memory consumption and competitive performance.

2. NeRF-Art: Text-Driven Neural Radiance Fields Stylization(arXiv)

Author : Can Wang, Ruixiang Jiang, Menglei Chai, Mingming He, Dongdong Chen, Jing Liao

Abstract : As a powerful representation of 3D scenes, the neural radiance field (NeRF) enables high-quality novel view synthesis from multi-view images. Stylizing NeRF, however, remains challenging, especially on simulating a text-guided style with both the appearance and the geometry altered simultaneously. In this paper, we present NeRF-Art, a text-guided NeRF stylization approach that manipulates the style of a pre-trained NeRF model with a simple text prompt. Unlike previous approaches that either lack sufficient geometry deformations and texture details or require meshes to guide the stylization, our method can shift a 3D scene to the target style characterized by desired geometry and appearance variations without any mesh guidance. This is achieved by introducing a novel global-local contrastive learning strategy, combined with the directional constraint to simultaneously control both the trajectory and the strength of the target style. Moreover, we adopt a weight regularization method to effectively suppress cloudy artifacts and geometry noises which arise easily when the density field is transformed during geometry stylization. Through extensive experiments on various styles, we demonstrate that our method is effective and robust regarding both single-view stylization quality and cross-view consistency. The code and more results can be found in our project page: https://cassiepython.github.io/nerfart/.

3.NoPe-NeRF: Optimising Neural Radiance Field with No Pose Prior (arXiv)

Author : Wenjing Bian, Zirui Wang, Kejie Li, Jia-Wang Bian, Victor Adrian Prisacariu

Abstract : Training a Neural Radiance Field (NeRF) without pre-computed camera poses is challenging. Recent advances in this direction demonstrate the possibility of jointly optimising a NeRF and camera poses in forward-facing scenes. However, these methods still face difficulties during dramatic camera movement. We tackle this challenging problem by incorporating undistorted monocular depth priors. These priors are generated by correcting scale and shift parameters during training, with which we are then able to constrain the relative poses between consecutive frames. This constraint is achieved using our proposed novel loss functions. Experiments on real-world indoor and outdoor scenes show that our method can handle challenging camera trajectories and outperforms existing methods in terms of novel view rendering quality and pose estimation accuracy.

--

--

Monodeep Mukherjee

Universe Enthusiast. Writes about Computer Science, AI, Physics, Neuroscience and Technology,Front End and Backend Development