Moonstream.toinCoinmonksHow to keep inflation in check in your crypto gameUltra sound games are games with immutably sound economies. Here’s how they work and why you should consider using it in your game..May 28May 28
Moonstream.toFullcount Devlog #10: Seventh Inning StretchBefore I tell you what we’ve been working on in the game this week, I have some news of a different type to share:May 16May 16
Moonstream.toFullcount Devlog #9: Replays — The Moonstream.to BlogA swarm of bees delayed the Dodgers–Diamondbacks game this week, but the buzz around Fullcount is all about replays.May 4May 4
Moonstream.toFullcount on Artbitrum portal and Hyperplay, BlockTalks podcast and moreHello friends! Long time no see. Here’s what has been happening:Apr 17Apr 17
Moonstream.toFullcount Devlog #8: Trusted ExecutorsWelcome back! We hope you’ve been enjoying Fullcount. It has now been three weeks since we launched the Nova League beta, and the game…Apr 17Apr 17
Moonstream.toAccount abstraction for FOCGsHere’s why we made a custom account abstraction for our fully on-chain game instread of using ERC-4337. And why you should, too.Apr 5Apr 5
Moonstream.toFullcount Devlog #7: Opening DayThe Fullcount Nova League beta is live! We launched on Arbitrum Nova earlier this week, in honor of MLB Opening Day. We have a lot of fixes…Mar 29Mar 29
Moonstream.toFullcount Devlog #6: The Strike ZoneIn the previous devlog, we shared part of the process of tuning Fullcount, or making the outcome of each at-bat correspond to the batter’s…Mar 12Mar 12