Morgan FritzinInborn Experience (UX in AR/VR)Is no one else terrified that M3GAN already exists??So let’s think about what it would actually take to create M3GAN. She needs a body equipped with motor functions, a way to take in…Jan 16, 2023Jan 16, 2023
Morgan FritzinAR/VR Journey: Augmented & Virtual Reality MagazineDesigning for AR Taught Me to Play More, Plan LessI never thought I’d have a job that made me feel guilty for not playing enough video games as a kid.May 5, 2020May 5, 2020
Morgan FritzinInborn Experience (UX in AR/VR)Thinking in 3D as a Designer in AR/VRUse your day to day experiences to design for the virtual world.Oct 12, 2019Oct 12, 2019
Morgan FritzinAR/VR Journey: Augmented & Virtual Reality Magazine4 Best Practices to a Stellar AR/VR User ExperienceKeep these best practices in mind to guide your design decisions throughout the process.Jul 11, 2018Jul 11, 2018
Morgan FritzinInborn Experience (UX in AR/VR)AR/VR Prototyping:Take Designs from Paper to GlassesApr 20, 20185Apr 20, 20185
Morgan FritzinAR/VR Journey: Augmented & Virtual Reality MagazineAR/VR resources that got me to where I am todayThe takeaways from these resources helped me grow immensely as a designer and thinker in the space of Virtual and Augmented Reality. These…Apr 19, 20181Apr 19, 20181