“You would think technologies like this exist, but they do not. It is up to us young people to try to understand the problem and invent a way that could help them — this is what we do at Mouse.”
— Rafia, a NYC high school senior and Mouse Design League member, sharing why she creates technology with a purpose to improve the lives of others. Read more Mouse Stories >
Meet Carlos! A Mouse alum whose meaningful story we’re honored to share. Why Mouse matters to him: “Mouse changes young people’s lives by allowing their creativity and ability to believe in themselves reach unthinkable levels.”
Young people across the country are learning to analyze global, social, and political issues through video games in our Mouse Serious Games Course. …
Mouse Design League is our youth design and technology program in which NYC high school students create technologies that make a positive impact on the lives of others.
With a generous grant from the National Science Foundation, we are thrilled to launch our first satellite Design League in the Bronx with DreamYard this fall. Meet our new Design League in NYC and the Bronx. >
Now more than ever, every young person should have the tools and experiences that prepare them as creative problem solvers for the digital age. To most powerfully help them create the future they envision, Mouse and Code/Interactive announce plans to merge, subject to regulatory approval.
Together, we will open opportunities for all youth to engage with creative technology and computer science to make meaningful change in our world. We’ll also expand our reach and deepen our impact for many more young people and those who teach them, especially in underserved communities across the country. Read more here.
We are honored…
“Mouse gives young people agency and the feeling that they then can make it happen. Once you think about using technology for a purpose, it becomes integral to who you are.” — Ioana
Marc Lesser (Senior Director, Learning Design at Mouse) is a leader in the national movement recommending portfolios and badges as complementary means to assess learner achievement. (For a sense of his thinking, read his “Improving the Way Education Supports Learner Identity: Digital Badges & The Information Age”). He represents Mouse in the Mozilla-led Open Badges Initiative as well as in related fora such as the #K12BadgeChat twitter conversation. He has worked especially closely with the Parsons School of Design, which has endorsed Mouse-issued badges, and with Credly, with whom Mouse has contracted for digital badging architecture on our Mouse Create…
Chemistry and painting have always gone hand in hand. We should recall and highlight the importance of that relationship, as we bring the “A” for art into “STEM” (science, technology, engineering, math) to yield “STEAM.”
Latest case in point:
The resulting blue pigment, nearly perfect in spectral terms and with sought-after near-infrared qualities, became available to artists in 2016.
Meanwhile, industry will also use the compound. For instance, AMD will use YInMn Blue on its new graphic…
“With Mouse, we are involved in determining the problem to solve and designing the solution, which is what you really need in the real world.”
— A Mouse Design League Member, 2017
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“Solve for X.”
But what if “X” is not the most relevant challenge confronting your community?
(Eyes glaze, minds wander).
And what if the “standard methods” for solving such challenges are not ones your community finds most effective or best attuned to the community’s needs?
(Ears close, more minds drift, for want of the…
National youth development nonprofit that empowers all students&educators to engage w. creative tech&CompSci to solve real problems and make meaningful change