Offering a great digital experience doesn’t come without its challenges. In this article I’ll be talking about struggles you will likely face as a UX designer. These are the risks of features overload, the need of a design system and designing for accessibility.

#1 THE RISKS OF FEATURES OVERLOAD

Checking your balance anywhere anytime, making a transfer in a trice, keeping track of your investments, booking hockey tickets, paying your gas,… those are only a few examples of what you can do nowadays in a banking app.

There are in digital banking. …

Morning Stand-up Meeting

First day at work. Managed to make it to the office by bicycle in Brussels and not get killed/drenched/look like I just got electrocuted. Hurray! First victory.
The first awkward minutes were soon enough wiped away by a lovely ice-break-fast with the team and all of us three starters were gathered in a meeting room, ready to receive the information-tsunami of a first day at work.
False alarm! No tsunami in sight but rather a constant flow of waves of excitement as I got to know the company better through its main actors. Cédric gave us a recap of the content of…

Louis Cornet, the founder of Movify, started his career at Axen, an IT consulting company, where he started to work as a Java Developer for various clients. At the time, he already couldn’t resist giving a hand to his management developing new business, which led him to be promoted as a Business Unit Manager. After 6 years at Axen, the idea of creating his own company emerged, but he wanted to grow his skills further.
At that time, he already knew he would create a very human company as that’s what he particularly liked during his journey at Axen. After…

Today is our one month anniversary @Movify. Emilie and I started off as fresh graduates and now, looking back at all the stuff we’ve learned and accomplished, you would think we’ve been here much longer. Lucky for us, there was a tight schedule to adhere to. A welcome brunch, a bit of training, a bit of project work and a full immersion into the role of UX consultants. But let’s start by the introduction week.

Introduction week

Welcome breakfast

What a promising start that was. Our first Monday meeting wasn’t at the Movify office. Instead we were told to come to a local bakery…

Nowadays, many designers are designing for mobile @2x for iOS screens and @3x or even @4x for Android screens (=xxhdpi).
If you don’t remember the meaning of these concepts, read this short reminder about resolutions and display specifications used for both iOS and Android devices.

Movify

Our purpose is to enable our people to grow from a fertile home ground to a unique crafted future. Give them the tools to get inspired and to foster innovation.

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