Microsoft Drone simulator - AirSim, and an OSSDC Simulator update

Microsoft Open Source AirSim - an amazing drone simulator!

Today Microsoft announced a very cool open source project, the AirSim!

Welcome to AirSim
AirSim is a simulator for drones (and soon other vehicles) built on Unreal Engine. It is open-source, cross platform and supports hardware-in-loop with popular flight controllers such as Pixhawk for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped in to any Unreal environment you want.
Our goal is to develop AirSim as a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles. For this purpose, AirSim also exposes APIs to retrieve data and control vehicles in a platform independent way.

Watch a very realistic demo of AirSim here.

I forked AirSim here and we will try to use it in OSSDC for both cars and drones:

A small update on OSSDC PS3/PS4 Simulator, I posted today a demo video with a vision based fast speed value recognizer, that reads (from the image) the car speed in The Crew on PS4.

See more details in the video description: PS3/PS4 Simulator - speed recognizer test - in The Crew on PS4

Join our efforts at


I posted the code for visual speed recognizer on OSSDC Github, see details here: