Researcher in automated game design and computational creativity. I'm the creator of @angelinasgames, founder of @procjam and I make games @cutgarnetgames.
It’s paper-writing season, which is a few months of the year chiefly spent in LaTeX writing up results for a bunch of games and AI conferences. Papers are the classic measurement of academic output: you describe your work, your peers decide whether to accept it for publication, and thus publishing more…
Sainsbury’s, a national supermarket chain in the UK, are running one of their ‘spice up your daily calorie consumption’ ad campaigns again…
Tombs of Temeria is a new project of mine, investigating how procedural generation can be used as a game mechanic. It’s inspired…
I saw an article today about the future of AI in games and suchlike and I was tempted to…