PinnedPublished inDigiGeek39 Challenges on Building Mobile Apps at Scale — Part 1: Challenges Due to the Nature of Mobile…This article includes 1–12 challenges from the book.Aug 25, 20231Aug 25, 20231
Published inDigiGeekBuilding Blocks of Object Behavior: Behavioral Design Patterns SimplifiedA cheat sheet for Chain of Responsibility, Command, Iterator, Mediator, Memento, Observer, State, Strategy, Template Method and Visitor…Dec 2, 2024Dec 2, 2024
Published inDigiGeekBuilding Blocks of Object Relationships: Structural Design Patterns SimplifiedA cheat sheet for Adapter, Bridge, Composite, Decorator, Facade, Flyweight and Proxy patterns.Nov 25, 2024Nov 25, 2024
Published inDigiGeekBuilding Blocks of Object Creation: Creational Design Patterns SimplifiedA cheat sheet for Singleton, Factory, Abstract Factory, Builder and Prototype patterns.Nov 16, 20241Nov 16, 20241
Removing Unused Code and Assets in iOS with Periphery & FengNiaoCleaning up your iOS project codebase.Nov 8, 2024Nov 8, 2024
Published inDigiGeekModularity in Mobile App Development: Building Sustainable and Scalable StructuresWith real-world examples.Oct 24, 2024Oct 24, 2024
Published inDigiGeek39 Challenges on Building Mobile Apps at Scale — Part 5: Challenges Due to Stepping Up Your GameThis article includes 30–39 challenges from the book.Sep 24, 2024Sep 24, 2024
Published inDigiGeek39 Challenges on Building Mobile Apps at Scale — Part 4: Languages and Cross-Platform ApproachesThis article includes 25–28 challenges from the book.Feb 26, 2024Feb 26, 2024
Published inDigiGeek39 Challenges on Building Mobile Apps at Scale — Part 3: Challenges Due to Large Engineering TeamsThis article includes 19–24 challenges from the book.Jan 24, 2024Jan 24, 2024
Published inDigiGeek39 Challenges on Building Mobile Apps at Scale — Part 2: Challenges Due to App ComplexityThis article includes 13–18 challenges from the book.Oct 23, 2023Oct 23, 2023