By Emilia Åström

We love meeting people, but let’s face it: meetings can be hard to get right. They either lack structure or are too structured. People don’t feel their voices are heard, and it’s hard to reach consensus. And running remote meetings is even harder.

There’s a better way. Cards can help you focus the discussion on the project and be confident you won’t leave anything out. It’s easy, flexible and engaging.

We had the pleasure to have Ola Möller as host for our latest free webinar. Ola is a researcher and designer that founded MethodKit. The 23 kits released so far address everything from urban planning and public health to app development. …


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So you want to use MURAL — Let us show you how.

Start with the first set of videos below to learn how we work, what we can do, and how to do it yourself.

Then check out our demonstration of how a real team used MURAL to carry their design process, learn some human-centered design methodologies, and find out what Microsoft has to say about using MURAL with their Surface Hub device.

ABOUT US: A Brief Overview

What is MURAL? // A Quick Introduction

GETTING STARTED: General Use And Best Practice

Adding Content // Various Types Of Content And Elements

Formatting Content // Organizing And Adjusting Elements

Navigating MURAL // Utilizing The…


IDEO has been one of our greatest partners. They saw the value in our initial product and helped us grow through their Startup-In-Residence program. We saw firsthand the importance of design as a business fundamental and built MURAL around the practical needs of remote design teams.

Room full of designers at IDEO talking about design thinking, remote collaboration, etc.
Room full of designers at IDEO talking about design thinking, remote collaboration, etc.

Today, we announced our success as a result of IDEO’s program.

MURAL has become an indispensable tool in the remote design collaboration space. Thousands of teams collaborate, use design thinking, stay agile, and think visually with our digital whiteboard. …


Agile development breaks software development down into small chunks, called user stories. These are short descriptions of a feature from the user’s perspective.

User stories have a common format:

As a <type of user>, I want <some goal> so that <some reason>

Utilizing user stories makes development more manageable. Programmers can focus on one aspect at a time and measure progress accurately.

But there are some drawbacks to Agile development: it’s easy for a team to lose sight of the big picture of what it is they are building.

To help form a common vision, Agile coach Jeff Patton devised a technique called User Story Mapping, detailed in his book by the same name. The exercise is simple but effective: the team maps stories to the user journey. …


Sense and respond

To address the complexity and unpredictability of software development, Agile methods break down functionality into small chunks. This allows your team to make corrections before you go too far in the wrong direction.

But Agile methods don’t guarantee you’re building the right thing. How can you predict that customers will actually buy your product?

That’s where Lean comes in.

Lean focuses on creating services that matter to your users by testing your assumptions. To do this, you need a deep understanding of your users and their experiences.

Inspired by both Lean and Agile development theories, Lean UX lets you focus on the actual experience being created, rather than on deliverables. …


When the iPhone came out, the world knew that the way we would interact with technology would become more intimate, natural and powerful.

With the Microsoft Surface Hub now on the market, we are in one of those groundbreaking moments… but VERY focused on how we work and learn.

The Surface Hub is designed to make global teams more productive. It takes that natural feel and simplicity of whiteboards to the next dimension — digital.

Writing on the Hub is as responsive and delightful as on a whiteboard… or if you are already converted, as great as the Surface Pro or iPad Pro. …


You’ve experienced this before: a creative team comes together for a workshop. Maybe it’s new project or you need to brainstorm new product together. Everyone is stoked, and there’s magic in the air.

But what happens afterward?

Sure, you may have assigned “homework” for specific team members. You may even have an action plan for concrete next steps with “owners.”. But often times you lose momentum quickly–sometimes instantly. That magic evaporates.

Worse, there may be a type of “amnesia” that sets in after the real-time workshop is over. “What did we decide? Who volunteered to do what? …


Tom Wujec is a thought leader in design and collaboration. A Fellow at Autodesk, he helps companies visualize business problems. Tom is a master in the art of images, sketches, and sticky notes.

Check out his TED talk from 2013. Wujec talks about how to solve problems collaboratively, iteratively, and visually.

This quote caught our attention:

“The ease with which we can change a representation correlates to our willingness to improve the model. So sticky note systems are not only more fluid, but they generally produce way more nodes [i.e., ideas] than static drawings and are much richer.”

That’s a powerful and simple message. By breaking a problem down into individual parts, or nodes as he calls them, we can better find a solution. In other words, the synthesis of ideas comes from iterating visually. …

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