What is Museum VR and Museum AR ?

Museums101
Aug 27, 2017 · 2 min read
Small Wonders: The VR Experience, at The Met Cloisters
  1. Museum Virtual Reality (VR) is an immersive experience, requiring a headset.
  2. Museum Augmented Reality (AR) adds an effect to an experience not requiring a headset.
  3. While Virtual Reality (VR) is more immersive although it requires more hardware (headset), Augmented Reality (AR) provides more freedom for the user (using a tablet, smart phone or computer station). AR is revolutionizing the interaction between the user (museum visitor) and content.
  4. Examples of museum VR:

5. Examples of museum AR:

Cooper Hewitt, Smithsonian Design Museum, Immersion Room, Video

Google Arts & Culture App, Museum Virtual Tours

American Museum of Natural History Explorer, Video

Casa Batlló Augmented Guide, Video

Resources:
1. Virtual reality at the British Museum: What is the value of virtual reality environments for learning by children and young people, schools, and families?
2. Museums and Virtual Reality: VR in the Grant Museum
3. 20,000-year-old artifacts, 21st-century technology
4. Take a Fantastic Virtual Reality Voyage into a 500-Year-Old Gothic Sculpture

I am currently working on three Augmented Reality (AR) museum exhibits please contact me if I can assist with your exhibit.
Please add any additional examples in the comments below, thanks! — Mark


Originally published at museumplanner.org on August 27, 2017.

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Museums101

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by Mark Walhimer a “museum fundamentals” book, for museum founders, board members, entry level museum staff, students & museum enthusiasts #museums #museums101

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