How is the music industry using UX methodologies towards creating better products?

Woman with eye lights wearing a rock necklace & “I’m allergic to basic” shirt tapping holographic data visualization graphic
Woman with eye lights wearing a rock necklace & “I’m allergic to basic” shirt tapping holographic data visualization graphic
Photo by Ali Pazani from Pexels

What is a Persona

To be better understand user research data, such as that gleaned from user interviews, information needs synthesizing and summarizing. A persona is the composite fictional archetype created to frame the significant and meaningful behavioral patterns discovered during research.

Although a fictional person, user personas are realistic representations gleaned from key audience segmentation concerning a product/service design. Instead of representing the full audience, the persona(s) focus(es) on the patterns of needs of correctly prioritized cross-sections of user groups to deliver a streamlined product with a consistent message.

Benefits of using Personas in User Experience Design (UXD)

Personas also document hypotheses about the user and validate it through research. They help…


Woman being recorded by smartphone in front of computer with open book on table.
Woman being recorded by smartphone in front of computer with open book on table.
Photo by Gustavo Fring from Pexels

Testing and feedback are some of the most overlooked processes by indie music artists who are either excited to release material, but fearful of rejection or even theft. However, I would argue against dismissing user interviews. Testing often identifies areas for improvement that offers increasing opportunities to hone the pre-release for future success.

Designing a good user/fan experience, as well as the actual music-related product, requires an understanding of the listeners and users of that music as well as their general attitudes, needs, goals motivations, pain points, and other impressions of existing music or music-related product. …


Common Agreement Considerations for Best Project Management Practices

2 standing people shaking hands from across a table shared with 2 other seated persons
2 standing people shaking hands from across a table shared with 2 other seated persons
Photo by Andrea Piacquadio from Pexels

Legal Disclaimer: I am not an attorney, so the contents of this article should not serve as a replacement for a knowledgeable/experienced attorney’s professional advice on contract and business law.

Nevertheless, as a creative professional (such as a musician or designer), you sometimes have to deal with the business side of things. In the gig economy, the merging of business with creative practices increasingly becomes more valid and relevant. So I wanted to bring up some common and relevant issues to consider when negotiating a contract.

Nearly all professional experiences will formally begin with a contract, and a work-for-hire deal…


An example music artist comparative analysis matrix

Colorful light, data, and code projected/overlaid over person
Colorful light, data, and code projected/overlaid over person
Photo by ThisIsEngineering from Pexels

As a music artist, trying to figure out how to wade in waters that are over one’s head can be daunting.

Lately, I’ve been pontificating on the ways that design and technology can help enhance the artist-fan relationship and hopefully create more sustainability. To do so, I’ve been looking at practices in the music industry through the lens of user experience design.


The importance of a pre-Design Process for Music and Creative Projects

Photo by Denissa Devy on Unsplash

Lately, I’ve been pontificating on the ways that design and technology can help enhance the artist-fan relationship and hopefully create more sustainability. To do so, I’ve been looking at practices in the music industry through the lens of user experience design.

What is a creative brief?

The creative brief is a plan that kicks off the collaboration between client and creative. Briefs roadmap the creative direction, helping to frame and manage the project. Starting a project with a well thought out creative brief not only keeps projects on track but can also inspire design approach and direction. Having such a document allows all the information…


Music Domain Research and Comparative Analysis

Smart phone on a table between over-ear headphones. The screensaver image is of a forest.
Smart phone on a table between over-ear headphones. The screensaver image is of a forest.
Photo by Vlad Bagacian from Pexels

Lately, I’ve been pontificating on the ways that design and technology can help enhance the artist-fan relationship and hopefully create more sustainability. To do so, I’ve been looking at practices in the music industry through the lens of user experience design.

“If a tree falls in a forest and no one is around to hear it, does it make a sound?” is a philosophical thought experiment that raises questions regarding observation and perception. Scientific American answered, “Sound is vibration, transmitted to our senses through the mechanism of the ear, and recognized as sound only at our nerve centers. The falling…


UX Research Strategies for Music Business Project Management & Experiential Product Design.

Person with dreads & facial hair wearing pink, round glasses amidst by music technology & holding vinyl & game controllers
Person with dreads & facial hair wearing pink, round glasses amidst by music technology & holding vinyl & game controllers
Photo by Bryan Catota from Pexels

Lately, I’ve been pontificating on the ways that design and technology can help enhance the artist-fan relationship and hopefully create more sustainability. To do so, I’ve been looking at practices in the music industry through the lens of user experience design.

Why Is User Experience Research Import to a Music Projects Management and/or Product Design?

Many creators (artists, musicians, etc) have thoughts about their audience, fans, and users, and most of these thoughts have been gleaned from engaging in the industry for some time. However, assumptions can be dangerous if treated as facts. …


Understanding audience through empathic user research design

Photo by Alfonso Scarpa on Unsplash

Lately, I’ve been pontificating on the ways that design and technology can help enhance the artist-fan relationship and hopefully create more sustainability. To do so, I’ve been looking at practices in the music industry through the lens of user experience design.

Empathy

Fans are the reason the music industry exists. So user design research is an important consideration when designing for the music industry since an artist or music-related business is devoted to the people who purchase the music products, the audience who attends the performances, and users who engage with their related systems.

Likewise, a User Experience (UX) design process…


A creative strategy for Artist-fan Innovation

Photo by Pixabay from Pexels

Lately, I’ve been pontificating on the ways that design and technology can help enhance the artist-fan relationship and hopefully create more sustainability. To do so, I’ve been looking at practices in the music industry through the lens of user experience design.

Design-thinking creates products, systems, procedures, services, and experiences that are appealing to users. Nowadays, the intersection of music and fandom increasingly involves technology. Design is transforming the ways music creates value for fans and supporters. Music companies such as Spotify that have employed a design-thinking framework have created a competitive edge with a focus on innovation and efficiency.

The


The value of following a user-centered design approach in the music industry

Lately, I’ve been pontificating on the ways that design and technology can help enhance the artist-fan relationship and hopefully create more sustainability. To do so, I’ve been looking at practices in the music industry through the lens of user experience design.

Audience-centered Design

Making music has always been about passion, inspiration, emotion, creativity, and talent. Still, it also requires hard work, time, effort, and investment, especially when it comes to exposing the music to an audience who will value it. …

Mystie Chamberlin

multidisciplinary musician, artist, & designer

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