Nick TantivasadakarninGame Design FundamentalsTeam Norms: Villainous ContraptionsNormsMay 12, 2020May 12, 2020
Nick TantivasadakarninGame Design FundamentalsHow walking simulator games tells a story: Critical play ofTacomaIn the investigative walking simulator, Tacoma you are tasked with finding out what went wrong with the Tacoma space station. The game…May 7, 2020May 7, 2020
Nick TantivasadakarninGame Design FundamentalsRead & Mindmap Narrative ArchitectureEvocative Spaces: The disappearance of Edith Finch.May 5, 2020May 5, 2020
Nick TantivasadakarninGame Design FundamentalsSketchnote: Cursed Problems in game designApr 30, 2020Apr 30, 2020
Nick TantivasadakarninGame Design FundamentalsVisual Design of GamesPART 1: ExercisesApr 28, 2020Apr 28, 2020
Nick TantivasadakarninGame Design FundamentalsMDA and Fun of The ace attorney series (Original Trilogy)The ace attorney series puts you the shoes of rookie defense attorney Phoenix Wright. Your job is to first collect evidence in…Apr 16, 2020Apr 16, 2020
Nick TantivasadakarninGame Design FundamentalsInhuman condition: A critical play (CS247G)Inhuman condition (online version)Apr 9, 2020Apr 9, 2020
Nick TantivasadakarnRock Paper Scissors Modification (CS247G)(Inspired by a game called “fireball”)Apr 8, 2020Apr 8, 2020
Nick TantivasadakarninSerious Games: 377GFinal ReflectionGame creation is one of my most anticipated topics to learn. Many years ago, I learned how to create digital games through a program…Jun 13, 2019Jun 13, 2019