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Marcos Ruiz Villamea
Marcos Ruiz Villamea

Marcos Ruiz Villamea

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From How Bad Design Made Vanilla WoW a Classic by She Sells Sea Chels

could tell you where every hill is in the vanilla zones I know well — not because I was trying to memorize them, but because I had time to soak them in and get to know them as p…era is all over, looking around at the landscape, even in the hands of a fairly experienced player. I could draw you only the roughest map of a modern WoW zone, but I could tell you where every hill is in the vanilla zones I know well — not because I was trying to memorize them, but because I had time to soak them in and get to know them as part of the world in which I was immersed.

From How Bad Design Made Vanilla WoW a Classic by She Sells Sea Chels

Well, for one, much of the point of an MMO is a sense of a persistent world. The key word here is sense, which we’re going to be coming back to a lot. By almost any measure, th…