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  • Engine: Unreal Engine 4
  • Core skills: Game design, blueprint
  • Genre: VR Boxing

Creed: Rise to Glory is a VR boxing game starring Adonis Creed and Rocky Balboa as you challenge iconic boxers from the Rocky franchise across the world. Using Survios’s new “Phantom Melee” technology, we provide you with a convincing sense of realism as you punch and get hit in the boxing ring.

At Survios, I was responsible for designing, scripting, and implementing the training minigames, the training montage minigame, the campaign and freeplay game flows, and the arena and lobby game modes. I was also responsible for supporting art, animation, audio, engineering, and creative design in any scripting needs and implementation of assets to the project.

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