Nick MccoinNick Mcco’s BlogHow Magic: the Gathering or Artifact Could CrashI spent a lot of time on this article, but it’s really just for people already interested in Magic (the card game) and Artifact (the…Oct 29, 2018Oct 29, 2018
Nick MccoinCollective Card Game BlogDesign Strategies for CCGs That Our Players Taught UsWe learned a lot about what makes an appealing card in a CCG during the first few months of Collective. Because all new cards are…Oct 2, 2018Oct 2, 2018
Nick MccoinCollective Card Game BlogSharpies and Blank Cards: How We Designed CollectiveWe at Odious Studios have been working on Collective for years. Here’s our story. (Next week, we’ll talk less about ourselves and more…Sep 25, 2018Sep 25, 2018