When I first saw the surge of Neumorphic UI designs hitting dribble, Medium and design blogs everywhere, my first thought was “Woah, cool… although that doesn’t look very accessible.” I wasn’t sure what was ‘pushable’. I wanted to touch it. I didn’t know what I was meant to do. As someone with a visual impairment (congenital nystagmus) I wanted to see what helped/hurt the accessibility and learnability.

Neumorphism and Accessibility

It’s a new take on the now standard UI style of Skeuomorphism (Skeuomorphism+New=Neumorphism). It came to prominence in recent months, named and analysed by Michal Malewicz from HYPE4. Visually it’s subtle yet distinctive…

My roles: User Researcher, UX Designer, Illustrator, Facilitator.


A typical email address in the UK is linked to 118 online accounts, all full of personal information. Think you could remember how many accounts you’ve ever registered for? How many of those accounts have the same exact password? Is that even a good system?

Enter Nettoken, a London startup out of Innovation RCA in Battersea. This online app scans your email inbox for old accounts, amasses them in one place and helps you assign new, more secure passwords to them. Once set up, the idea is that you log into the…

My roles: Researcher, wireframe/visual/prototype designer, presenter.


Over the last 2 weeks, I was part of a team of 4 UX designers who set out to fulfil a concept brief for The Wikimedia Foundation. The foundation is the parent company of Wikipedia that you’ve never heard of: It’s owned by Jimmy Wales and it’s 16 products function similarly to Wikipedia — community run, self-organising information centres with no commercial interest attached. It turns out that split between these is an incredible, archival multimedia resource with 47 million video, photo and audio files all of which are free licensed for anyone who…


How great are Wikipedia journeys? When you’re hopscotching from Karl Jung to the Millenium Falcon to some obscure species of mole… It’s just the greatest. For my second project on the General Assembly UXDI course, I built an app for visualising the connections made between items through history for my target user (and classmate), Mariana, who was frustrated by her lack of understanding at how culture and history fitted together.

In a 2-week sprint the app grew from concept to high-fidelity clickable prototype. The aim?

MY ROLES: Researcher, flow-designer, prototype-designer, illustrator


When I say “online shopping”, you probably think of clothes, books, takeaway food… even actual shopping (you know, carrots and stuff). But what about a pirate hat? Or a ton of bunting? How about 12 animal masks? These are total one offs that you may buy once in a lifetime but are make-or-break elements for throwing a party, so it’s no surprise people get stressed looking for this stuff online; That’s where we began.

The idea behind this concept project was a two-week design sprint to build a smooth and engaging User Experience for…

Nick Black

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