
specific UI to com…so far, though. I eventually learned that writing simples stories first was an easier way to start. Written stories can be easier to envision and don’t rely on a specific UI to communicate what might be in the future. This can also make it easier for audiences to evaluate ideas earlier and relieve you of the pressure to deliver a fully fleshed out design to get feedback.
Design visioning can take many forms. It can range from quick and scrappy sketches to a professionally shot video. The fidelity of the output isn’t the important thing to focus on, it’s more important to find a medium that will help your teams and company grok the underlying story.