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Nicolas Barradeau
Nicolas Barradeau

1K Followers

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Jan 24, 2022

Marbles and pinky promises

how I came to terms with the whole NFT thing. disclaimer This article is by no means an invitation to use crypto assets. It explains the thought process I went through to make peace with this block of technology. …

Nft

13 min read

Marbles and pinky promises
Marbles and pinky promises
Nft

13 min read


Published in GROW Paris

·Nov 19, 2019

On GROW 2.5 lineup & curation

GROW Paris is an event about creative coding, taking place in Paris, if you’re not familiar with the event, make sure to check out the previous edition gallery. This year is a bit different, smaller in scope and french speaking only ; the .5 in GROW 2.5 …

Webgl

5 min read

GROW 2.5 lineup explained
GROW 2.5 lineup explained
Webgl

5 min read


Published in GROW Paris

·Nov 21, 2018

GROW: WE DID IT!

a love letter to the creative-dev community Dear you, if you read this, chances are that you were involved in GROW at a level or another (attendee, speaker, volunteer, technician, organizer) and I want you to know that you are beautiful. I’ve always wanted to host a big party and…

Love

2 min read

GROW: WE DID IT!
GROW: WE DID IT!
Love

2 min read


Sep 18, 2017

Generating things with code

part 2 of 2: process and systems — In the first part of this post, we explored the nature of generative systems, we emphasized the importance of data and space in generative design and highlighted the process as a third component. THE ELEPHANT IN THE ROOM before we start, I need to disambiguate what will follow from a field that may seem identical…

Programming

12 min read

Generating things with code
Generating things with code
Programming

12 min read


Sep 5, 2017

Generating things with code

part 1 of 2: PCG, data and space — 1. PROCEDURAL CONTENT GENERATION (PCG) The essence of generative design is to use functions — simple, independent actions — and algorithms — series of actions required to solve a given task — to build systems that create series of non-repeating results. PCGs encompass the programmatic generation of content, they often rely on pseudo-random data and…

Generative Design

11 min read

Generating things with code
Generating things with code
Generative Design

11 min read


Jul 21, 2017

Converting multiple models from 3DS to THREE.JS

I worked with WebGL for the past four years and I always try to get the 3D assets’ batch conversion sorted from the very begining of a project. The main reason for starting with it is that the models will always change and it will change until the very last…

JavaScript

6 min read

Converting multiple models from 3DS to THREE.JS
Converting multiple models from 3DS to THREE.JS
JavaScript

6 min read

Nicolas Barradeau

Nicolas Barradeau

1K Followers

graphic coder

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