Nikolay BondarenkoinNYC DesignWhy publishers leave Steam? A make-your-own-platform trend?Let`s discuss the current problems and trends in the PC game market? What could be changed?Sep 27, 2018Sep 27, 2018
Nikolay BondarenkoHow video game localization works and how much it costs in 2018What is localization? How about right processes and costs? Which tools work well and which languages we should translate to?Sep 14, 20182Sep 14, 20182
Nikolay BondarenkoDude, Where’s My Money? Bundles, Funds and Crowdfunding (part 3)Let`s talk about what do you do when your game sales reach an all-time low and who can help you get your game funded?Sep 7, 2018Sep 7, 2018
Nikolay BondarenkoDude, Where’s My Money? Or “Divvying up the Loot” (part 2)Now we’re going to discuss dedicated community engagement, regional restrictions, party distribution, distributors, and open platforms.Aug 29, 20181Aug 29, 20181
Nikolay BondarenkoWhere's my money, dude: what Steam is silente about?We'll be talking about Steam a lot, since it's the largest open game distribution platform, but we'll also take a look at third-party…Aug 22, 20185Aug 22, 20185