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Recently I built and published Disconnector, a Sketch plugin which lets you quickly undo all the blood, sweat, and tears that your design systems team puts into building symbol libraries. 😉

But as a design systems designer myself, I’ve found it helpful to have this to break apart something I’m working on or see how other designers built a complex symbol. It’s also been useful when importing another designers screen to a project file and I don’t want their local symbols to clutter my symbol page.

While I was building the plugin I ran into a lot of issues and gaps in information on how to do it. A lot of these gaps were probably because I’m a designer, not a developer, but they were nevertheless important if I wanted to successfully publish my plugin. This article aims to fill in some of those gaps in the internet and clearly outline the process for creating, building, and publishing a plugin. …

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