Side Projects Are The New Main Course 

For advertising creatives, side projects are nothing new. But a few factors have made today’s side project more fulfilling than ever.

Nathan K Archambault
5 min readJul 16, 2014

In some ways, we’re in a golden age of advertising. The projects coming out of ad agencies are more strategic, useful and engaging than ever. Agencies aren’t just making ads, but ad-like objects that deliver utility and entertainment. Agency work is more liked, used, and shared. Technology is running rampant.

That’s all fantastic. But there’s one little factor getting in the way of a golden age.

Advertising isn’t as creatively filling as it used to be.

Agency work used to star Idea and Execution. Now the cast on any given project includes Strategy, UX, Social, Tech and Analytics. The stage has gotten crowded. Projects coming out of agencies are more multi-dimensional and unexpected than ever, but the spotlight isn’t always shining on creativity.

Agency process has evolved to shortchange creativity, too. Budgets and timelines have shrunk. Clients favor decisions backed by data, not gut instinct. More work is project-based, meaning that trust formed by agency-of-record relationships are becoming a thing of the past.

This isn’t a knock on agency projects as a whole. I love what I’m doing now more than when I made retail-based :30 second product-centric TV spots. What it all means is that if you’re a creative, agency projects aren’t offering the same creative high they used to. You need to go elsewhere to get your creative fix. Enter the side project.

Side projects aren’t for the sidelines anymore.

In the past, side projects were a hobby or afterthought. The writer with the half-written novel in his top drawer. The art director who paints or makes t-shirts on the side. You’ve heard the stereotypes and probably met them, too.

But these days, you can inject the same attributes that clients and agencies covet — engaging, useful, sharable — into a project void of agency or client restrictions. You can make it beautiful. And, do it right, and you can watch it spread on social, just as much as anything by a brand.

Agency work used to have higher budget, production value and superior reach to side projects. But the ubiquity of social and easy access to coding have evened the playing field. Side projects are good for your day job, too. When you put a thoughtful side project in your book, creative directors know you’re a hard worker and they see the way you think.

Side projects come in all different shapes and sizes. Some are made overnight, others turn into full-time jobs.

Side projects can do good. When Sandy struck New York, Jaime Schwarz created I Stand Buy, helping businesses near his hometown recover. Saneel Radia founded Greatest Good. It’s a platform that allows people to offer their professional services to an individual or organization that wants it, in exchange for money that’s donated to a charity.

Greatest Good lets people provide a professional service and collect money for a charity at the same time.

Side projects can offer an unfiltered browser window into your soul. Heather Payne didn’t like how developing was a man’s game so she left her full-time job to found Ladies Learning Code.

Side projects can be art. Some people see GIFs as silly. Tim Nolan and Jen Lu saw them as today’s version of pop art. They created cachemonet.

One of the endless combination of GIFs from cachemonet, a side project that aims to prove that GIFs can be art, too.

Side projects can solve problems. Brothers Adam and Ben Long noticed that too many writers today have a tendency to overwrite, creating long, flowery sentences that are difficult to follow. So they created Hemingwayapp to help writers write more bold and clear, like Hemingway.

Side projects can tune into the culture zeitgeist. When Banksy came to New York, Damjan Pita and Derek Harms built StealBanksyNY.com overnight, helping people find (and steal) the latest Banksy.

StealBanksy was updated daily with Banksy’s latest around NYC.

All these side projects have a few things in common. People figured out a better way of doing things. And they did something about it.

Don’t let figuring out what to make be
your biggest hurdle.

The question isn’t should you make. The question is what to make.

Be yourself. Think of something that’s uniquely you. People should look at your side project and feel like they’re looking at a close-up of your brain and say damn, he/she really likes cats.

Learn something. What’s something you don’t know how to do that you’d like to know how to do? Do that. No matter how the project goes, you’ll end up ahead.

Be realistic. Aim too big and it won’t get done. There’s nothing wrong with starting small, as long as you’re making progress.

Solve a problem. Think of something that annoys you. Or something that annoys other people. Think about something that isn’t right in the universe. Then do something about it.

Ride the wave. Take advantage of a timely, social phenomenon that people are already talking about. The key here is sticking to schedule, so you ride the wave before it crashes.

Forget failure. There is no failure. There is only do or don’t do. A famous doer said something like that once. Your goal shouldn’t be to get a million hits. It should be to make something real, fun, useful, authentic, engaging. Do that, and who knows. It might get huge. But even if it doesn’t, you’ll be one step closer to success.

If you’re a creative person,
you can’t afford to not work on a side project.

Side projects satiate the creative mind in a way that a lot of today’s agency work can’t. Do one right, and it quickly becomes the center of attention. Do one that doesn’t work, and you still learn new things about yourself and learn skills that make you better at your job.

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Nathan K Archambault

avid skier, bourbon sipper, orange man, social commentator, adjective abuser, amateur suburbanite & creative director