Nnamdi AzikiweMy GameDevHQ Journey Day 56: The power of the Ray InteractorObjective: Demonstrate the power of the Ray Interactor19h ago19h ago
Nnamdi AzikiweMy GameDevHQ Journey Day 55: VR Pentathlon and XR OriginObjective: Use VR Pentathlon to Explore the XR Interactive Toolkit and the XR Origin Component1d ago11d ago1
Nnamdi AzikiweMy GameDevHQ Journey Day 54: Exploring the XRIT Demo SceneObjective: Explore the XR Interactive Toolkit Demo Scene2d ago2d ago
Nnamdi AzikiweMy GameDevHQ Journey Day 53: Installing XR Interaction ToolkitObjective: Dive into the XR Interaction Toolkit.3d ago3d ago
Nnamdi AzikiweMy GameDevHQ Journey Day 52: Getting Unity VR ReadyObjective: Get Unity to work with Meta Quest Link4d ago14d ago1
Nnamdi AzikiweMy GameDevHQ Journey Day 51: Setting Up Meta Quest Headset for DevelopmentObjective: Download and Install Quest Link software5d ago5d ago
Nnamdi AzikiweMy GameDevHQ Journey Day 50: Quest 2 SetupObjective: Setup Quest 2 to develop VR with Unity6d ago6d ago
Nnamdi AzikiweMy GameDevHQ Journey Day 49: New Enemy MovementObjective: Make the Enemy move from side to sideMar 9, 2023Mar 9, 2023
Nnamdi AzikiweMy GameDevHQ Journey Day 48: Camera ShakeObjective: Make the Camera shake whenever an explosion happensMar 2, 20231Mar 2, 20231
Nnamdi AzikiweMy GameDevHQ Journey Day 47: Thruster Scaling BarObjective: Create a Thruster Scaling Bar to visualize Thruster life.Mar 1, 2023Mar 1, 2023