How I Became an Artist

The 12 year journey of my art thus far.

2022 Update: I have edited, updated, and expanded this article to cover the 7 years since I originally published this article. Head over to my personal blog to read the new edition of How I Became an Artist.

I

The Hobbyist

2003–2006

Some of the homework assignments for my first drawing class in college.
Some pages from my sketchbook at the time.
Around this time I was given a Wacom Graphire4 tablet and thus began my entry into making digital art. These were some of those first attempts.
These are pieces from my first painting class.
An early drawing series done for class.
One of the pieces I was more happy with. It was 4' wide and was the front porch of my childhood home.

II

The Student

2006–2011

My birthday in 2005. The following year I would decide to be an artist.
  1. Programmer. I could make games for a living. I wasn’t a prodigy, but I was a fairly adept programmer for my age.
  2. Graphic designer. I took design classes at the community college as well and had picked it up extremely quickly. I had even freelanced a little.
  3. Carpenter. My dad builds houses for a living, and it was always an option (and, I suppose, sort of still is) for me to take over the company.
  4. Artist.
Three of the drawings for my (first) RISD application. The plagiarism was strong with me.
Some of the work done in Henry’s studio. These exercises did wonders for training my eye.
My second set of drawings for my RISD application. Slightly less plagiarism.
My first dorm room at RISD
As I was transferring with a fair bit of college credit, I had to attend a summer transfer course covering all of the fundamentals. This was some of the work done during that summer.
Work done during my first two semesters of basic illustration courses.
I used drawing class homework to do work that interested me. Which was, apparently, giant sad robots.
My first plein air work. Acrylics on paper.
Assignments ranged, as they are, from the useful to the inane.
“The Journey Ahead”, my first finished landscape painting.
My first portfolio. The last piece was, interestingly enough, the first piece to be published in Spectrum.

III

The Professional

2010–2015

At Illuxcon — the show that originally shaped my career.
One of my first jobs. A couple pieces for Fantasy Flight Games. Paid the miserable rate of $100/piece. But I was the happiest man in the world to have the job.
These 9 pieces represent just a quarter of the original 36 piece commission I received from Legend of the 5 Rings
Work done for Sacred 3, my first ever real video game I ever got to work on.
Work done for a mobile game studio in France.
As Darkness Rises
Hope of Glory
Some of the most ground-breaking improvements in my art are in these two pieces.
Master study, after Thomas Moran. The piece I did for the first week’s demo in Art Camp.

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Creator. Nomad. Founder of Art Camp. Check out my work at https://noahbradley.com

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