
(If you’re curious how I made the form, I used React and Redux and jQuery and MobX and RxJS and Bluebird and Bootstrap and Sass and Compass and NodeJS and Express and Lodash. And WebPack for bundling. The finished thing is barely over 1 MB — #perfwin.)
We learned that prototyping is an integral part of developing a product in VR: what often seems obvious in 2D is far more complex when experienced in headset. Through the development of this app, we ramped up our ability to quickly prototype rough ideas and …