What it took to Rebuild our App from the Ground UpWe took some time to reflect our process and main learnings behind rebuilding our self-initiated project “tackl” over the last 2 years.Aug 7, 2019Aug 7, 2019
One Week Design Challenge: Redesign Lufthansa’s Inflight Infotainment Interface.Designers (like myself) like to complain a lot about the poor design solutions we’re confronted with in our everyday lives. But instead of…Mar 28, 2017A response icon10Mar 28, 2017A response icon10
tackl — the rocky road from a side project to a business.In case you’ve been following our work for a while, you probably know that we always set some time aside to work on side projects. We did…Jan 12, 2017A response icon2Jan 12, 2017A response icon2
The WHOOP Story — Or four requirements for an awesome designer-client relationship!We just published a full case study for the WHOOP App and Website at Behance and we wanted to seize that opportunity to tell the story of a…May 17, 2016A response icon1May 17, 2016A response icon1
The end of Nextr and what we’ve learned from being our own client.Today we have to make the sad announcement that we are shooting down our app Nextr. This means we won’t develop it any further or offer any…Apr 26, 2016A response icon8Apr 26, 2016A response icon8
Some more thoughts about our Tesla Interface Concept.First I’d like to say that we’re overwhelmed how much attention was attracted by our interface concept for Tesla. Just the shear amount of…Mar 25, 2015A response icon1Mar 25, 2015A response icon1
It’s time for car infotainment interfaces to arrive in 2015.Its been bothering me for years now: we have super powerful mini computers in our pockets with high resolution retina displays, precise…Mar 17, 2015A response icon7Mar 17, 2015A response icon7