Nice post, but I think it misses one important thing: All those systems have very little CPU…
Francesco Belladonna

Thanks for the feedback. I hear you, but the more recent screens I interacted with were actually working quite well and seem to have enough CPU power to easily start a movie. I know that you need to design for the worst case scenario, but I’d rather build a simplified version of this concept for older planes/screens. For example: you could get rid of the animations and transition (or even the Trailer option) on older screens without loosing the overall structure and flow. But why not have a full blown version available if the CPU of more recent screens is easily supporting it?

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