Recommending games. (2/25–3/3)
Hi.
This year I’ve been documenting every videogame I play. Most of these are tiny one-session games that I might forget about if I don’t keep the memory of them. Steam games are documented via my reviews that tend to have a more personal slant for recollection purposes. I often leave ratings for creators on itch.io as well, and those automatically show up in a collection “My rated games.”
Developers encourage people to share their work, and I love doing exactly that, so I figure I’d make my documentation public in some form! I’m not sure what is the best way to do this, but here are the considerations:
- I’m only posting games I recommend, just once, regardless of when it was released. I’m not posting games I don’t enjoy for whatever reason.
- Recommending the game is more important than showing off my writing/design skills.
- What platform to use? Medium seems like a great place to try this out. I’d prefer to do this on Twitter, but I’m not quite sure how it’d work with its four-image limit.
- Weekly sounds like a good time period, but I don’t know if I care about keeping a strict 7-day schedule. I feel that if I can post whenever I think is best, that might be more fruitful.
- I want to keep this process simple because I’ll burn out trying to make it all fancy and shit.
Anyways, here are games I’ve played from 25 February-3 March!
Free games
A low-poly dark cave traversal: https://spotline.itch.io/the-world-beneath. This was recommended by the creator below…
A NaissanceE-like created before bedtime: https://www.glorioustrainwrecks.com/node/11008
Psychedelic glitchy 3D platformer. It was admittedly frustrating enough for me to quit without completing it, but considering it is free, it was totally worth tripping out for twenty-or-so minutes. https://quadezaban.itch.io/breakpoint
Daily cute browser games: https://www.glorioustrainwrecks.com/node/11003
First-person text adventure. Despite my distaste for text-heavy games, I really enjoyed this. Uses mouselook and requires imagination. https://cheeseness.itch.io/spicy-meatball
Super cool shooty platformer. I think I’m going to do a little feature on Pico-8 platformers someday. https://guerragames.itch.io/run-gun-bot
Key platformer with quite lovely tiny graphics. https://rxi.itch.io/gift
Knytt Stories+ user-made levels
Knytt Stories is an amazing atmospheric platformer. User creations are emphasized. Download it for free here: http://egomassive.com/ks/
Just… play it. https://nifflas.lpchip.nl/index.php?topic=968.0
Lovely little thing. http://levels.egomassive.com/?p=173
Apparently, this is a staple of KS. http://juniverse.spriteclad.com/otherlevels.html
Paid/well-known games
FPS roguelike-like-like. Or something. The appeal here is that you only shoot robots. No murder. It’s quite idiosyncratic and makes me want to hug the developer. The screenshot is from a bonus level. It’s cute. http://www.towerofguns.com
Puzzle-platformer, one of the most beautiful games I’ve ever played. I was stuck on the pictured puzzle for about two hours over five play sessions, and I think I kinda fudged a solution that might not have been intended. Oh well! http://facepalmgames.com/the-swapper/
TNT: Evilution (completed!). This is part of Final Doom and contains incredibly good and/or fun level design. I didn’t take any screenshots, sorry.
A source port of the original Doom64. The lighting and sound design really make me favour this over the original Doom games. Heck, when I was a kid, I bought the strategy guide despite the fact that only my older brother played it. https://doom64ex.wordpress.com
Thanks to Sergio Cornaga for noting items I needed to correct.
Alright, that’s it for this week. I’m not quite sure how this will evolve, or how long it will even last, but I’m hoping this isn’t a one-time only event! Feel free to suggest anything at all!